Incent is an engagement platform that employs its own cryptocurrency token, Incent (INCNT), to reward any digitally-trackable action.

Incent is committed to the principle of Open Value, and does not control the reward token or restrict what users can do with it. Because blockchain is global and borderless, no banking infrastructure is required to distribute rewards. The token has programmatically finite supply, and is purchased off the market at the point of issuance. 

Since its ICO in 2016, Incent has spent 3 years and more than US$4M building, testing and refining digital marketing technologies which allow both publishers and advertisers to more effectively attract, engage and retain audiences: particularly Millenials and Gen Z: by rewarding every stakeholder in this value chain for their engagement. Moreover, since 01 Dec 2019, Incent has gained viral traction with its Ingage product, which is targeted at streamers and video content creators. Ingage uses ‘drop codes’ – short strings of characters – displayed at intervals within the video stream. Audiences redeem these for INCNT, which is instantly credited to their account on the Incent platform. They can hold these on the platform, transfer them to another user, withdraw them to an external blockchain wallet, or trade them on supporting exchanges.

Skullz INC.

In 1999, a group of young men and women, all starting their careers in the computer industry, launched a new gaming club called Skullz. The group used their technical education and expertise to build a community of gamers through hosting gaming and web servers. With their family-friendly “rulez of war”, which restricted foul language and toxic behavior, the Skullz servers quickly became a popular playground for gamers of all ages. The Skullz community grew beyond the local borders and even acquired members from around the world.

In addition to online play, Skullz began to host LAN parties where members of the Skullz community would gather in one location to play together for a full weekend. Players would travel from all around the world to attend a Skullz LAN party. These events became more popular and regular over the years and are still popular today.

Now, more than twenty years later, the founders of Skullz have turned their passion and professional experience into a brand name for the esports and gamer world. With a focus and pride in quality and excellence, Skullz seeks to become the brand name of choice for esports apparel, backpacks, chairs, and just about anything that a gamer needs.


LF Gaming is a North American company founded in 1976 with a focus on hand made ergonomic office Chairs. We recognized a need in the Gaming Industry for high quality, supportive and most of all comfortable chairs. Utilizing our extensive experience, you’ll see our LF Gaming Chairs are designed for the extreme needs of gamers and are not mass produced. We use durable North American made components built to last for years and years.

Each chair is strategically engineered to prevent pain, discomfort and fatigue.  Offering complete adjustability of the backrest, seat and arms – so the chair fits your body.  We use incredibly soft, durable and GREEN Brisa UltraFabrics.  Our Therma-Guard™ Technology helps prevent overheating in your chair.  Each chair is built by hand in our factory in Canada, ensuring top quality standards.  Welcome to a whole new experience!

To put it simply, Advanced™ is a gaming supplement company with a mission to produce only innovative products that work—products that do exactly as advertised. Unlike leading brands who crutch on marketing gimmicks, we feel that if you produce quality products they will in turn sell themselves. Advanced™ is a U.S. based company operated by gamers and experts in the dietary supplement industry.

Currently, Advanced™ offers two varieties of supplements; both of which, are designed specifically for esport professionals, everyday gamers, or those who stare at a screen for hours a day.

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